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Yaiba: Ninja Gaiden Z

In-game cinematics

Spark Unlimited, Tecmo Koei, Comcept
motion gfx, editor, vfx, 3d compositor
after effects, c4d, maya, premiere

These are in-game motion comics for the upcoming third-person combat game in the Ninja Gaiden franchise by Tecmo Koei. Keiji Inafune was involved with the project, providing character designs and creating the character of Yaiba. The shake is a know issue in Unreal Engine. Check out the samples below.



From Unreal Engine game renders to Maya to After Effects we spent several months with the developer Spark Unlimited and a rigorous approval process with the the dual publisher team of Tecmo Koei & Comcept. All in all; all parties were very pleased with the outcome.